Sahar Shemesh

About

Playground

CV

Hey, I'm Sahar!

Multidisciplinary designer and visual thinker. Currently designing product experiences and collectible systems. I enjoy exploring ideas and turning them into simple, engaging products people connect with. I value thoughtful work and open-minded collaboration.

Fugglers @ PMI Toys

2026

Designed licensed Fuggler collectibles from concept to production, including product design, rarity systems and retail-ready presentations.

PRODUCT DESIGN

PACKAGING

COLLECTIBLES

LICENSED IP

Universal Fast & Furious @ PMI Toys

2026

Designed a collectible capsule series celebrating the 25th anniversary of Fast & Furious, from product concept to retail packaging.

LICENSED IP

3D

PRODUCT DESIGN

PACKAGING

Universal KouKou Love @ PMI Toys

2026

Created the design language and packaging ecosystem for DreamWorks’ KouKou, from product concepts to retail-ready materials.

LICENSED IP

CONCEPT DESIGN

3D

PACKAGING

FreeFire @ PMI Toys

2025

Developed the visual language and product ecosystem for Free Fire, spanning collectibles, packaging and retail marketing assets.

VISUAL LANGUAGE

PRODUCT DESIGN

PACKAGING

COLLECTIBLES

Bloom @ Shenkar - Graduation Project

2024

Developed a mobile game that transforms everyday household objects into puzzles through the eyes of a lonely houseplant.

GAME DESIGN

3D ART

UNITY

UX/UI

Playground Stuff...

Some old things, blasts from the past, side projects, archive and more.

YONOT

2024

Three pigeons, one city, and absolutely no dignity. A short animated series about urban chaos.

The Adventures of Elias

2024

A pixel-art RPG where an iguana explores ancient Athens, guided by none other than Socrates.

Sinwar, Run

2023

An endless runner through Gaza’s tunnels. Dodge obstacles, collect cash, and keep moving.

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Designed & developed by Sahar Shemesh © 2026

Built with curiosity, countless iterations & lots of coffee.